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Still programming the Commodore 64: Create an assembly game step by step.
90% of respondents would recommend this to a friend
NGN 46497
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Create an assembly game step by step
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What Stands Out
Product Details
- Step-by-step guide to creating an assembly game for the Commodore 64
- Learn to make a game with a 100 x 100 character multicolor map in CharPad and how to scroll it
- Teaches animation, character movement, sprite control, bullet shooting, music and sound effects
- Utilizes CBM Prg Studio for Windows, but can also be adapted for old hardware
- Comprehensive instructions for creating the game 'Cave Diver 2 - The sequel'
- Provides opportunities for enhancing the game using different techniques
| Publisher | Independently published |
| Publication date | October 15, 2020 |
| Language | English |
| Print length | 141 pages |
| ISBN-13 | 979-8698303466 |
| Item Weight | 15.7 ounces (445.1 grams) |
| Dimensions | 8.26 x 0.34 x 11.69 inches (21 x 0.9 x 29.7 cm) |
Who Should Buy?
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Retro Gaming Enthusiasts
Those passionate about retro gaming will enjoy programming on the classic Commodore 64 platform.
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Aspiring Programmers
Beginner programmers seeking foundational knowledge will benefit from step-by-step guidance in assembly language.
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Educational Purposes
Teachers and educators using the Commodore 64 as a teaching tool for programming concepts.
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Casual Users
Individuals looking for quick, casual gaming experiences might find this product too involved and technical.
Product Description
Still programming the Commodore 64: Create an assembly game step by step.
About This Item
Are you a fan of vintage gaming? Do you remember the days of the Commodore 64, with its classic games and simple yet addictive gameplay? Well, we have a treat for you! Introducing "Still programming the Commodore 64: Create an assembly game step by step". This comprehensive guide is perfect for all avid gamers and aspiring developers who want to dive into the fascinating world of Commodore 64 programming. Whether you are a seasoned programmer or a complete beginner, this book is designed to take you through the process of creating your very own assembly game for the Commodore 64. With step-by-step instructions and easy-to-follow examples, you will learn the fundamentals of programming for the Commodore 64, from setting up your development environment to coding your first game. The author, a true expert in Commodore 64 programming, has included his own insights and tips throughout the book, helping you overcome any challenges along the way. From designing your game concept to implementing graphics and sound effects, this guide covers it all.
You will learn how to create engaging gameplay, navigate the limitations of the Commodore 64 hardware, and optimize your code for maximum performance. Not only will you gain a deep understanding of Commodore 64 programming, but you will also have the satisfaction of bringing your own game to life on this iconic platform. So, what are you waiting for? Get your copy of "Still programming the Commodore 64: Create an assembly game step by step" and unlock your creativity in game development today! Note: This paperback edition of "Still programming the Commodore 64: Create an assembly game step by step" was released on October 15, 2020.
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Computers & Technology Editorial Review
Still programming the Commodore 64: Create an assembly game step by step is a comprehensive guide designed for hobbyists and learners interested in game development for the classic Commodore 64. This independently published book, released on October 15, 2020, spans 141 pages and is written in English. It offers a step-by-step approach to creating your own assembly game, making it accessible even for those new to programming. The print dimensions of 8.26 x 0.34 x 11.69 inches ensure that it is a substantial yet manageable resource for readers. Players and programmers alike will appreciate the clear instructions and practical examples throughout, enhancing their understanding of assembly language within the nostalgic C64 framework.
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Pros
- Step-by-step assembly game creation process
- Ideal for beginners and hobbyists
- Clear instructions and practical examples
- Independently published for niche enthusiasts
- Compact size makes it easy to handle
Cons
- No digital version is mentioned
Product Price History
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NGN 46497
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Features & Benefits
- Learn to make a game with a big 100 x 100 character multicolor map in CharPad and learn to scroll it
- Animate characters, move a sprite, shoot a bullet, play music, play sound effects and much more
- Write the game Cave Diver 2 - The sequel step by step in assembly
- Enhance the game in any way you want
- Learn different techniques and gain valuable knowledge
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